Cube

Cube 29.08.2005

3D action game very similar to Quake...but for free

Cube is a powerful, free (gpl) multiplatform game (also available for Windows), that is part of the category PC games with subcategory Action & 3d. View full description

Cube is a powerful, free (gpl) multiplatform game (also available for Windows), that is part of the category PC games with subcategory Action & 3d.

More about Cube

Since we added this game to our catalog in 2005, it has obtained 24,104 downloads, and last week it had 2 downloads.

Its current version is 29.08.2005 and it has been updated on 11/08/2005. It's available for users with the operating system Mac OS X and former versions, and you can download it only in English.

About the download, Cube is a slick game that requires less free space than the average game in the section PC games. It's a very popular game in countries such as Canada and United States.

Cube is an open source multiplayer and singleplayer first person shooter game built on an entirely new and very unconventional engine. Cube is a landscape-style engine that pretends to be an indoor FPS engine, which combines very high precision dynamic occlusion culling with a form of geometric mipmapping on the whole world for dynamic LOD for configurable fps & graphic detail on most machines. It uses OpenGL & SDL. Cube allows in-engine editing of geometry in full 3D (you fly around the map, point / drag stuff to select it / modify it), which can even be done simultaneously with others in multiplayer (a first!). It has simplistic but effective fine grain vertex lighting that looks like lightmapping and can do dynamic lights & shadows.

Cube doesn't need any kind of map precompilation, even lighting is done on the fly. It has very simplistic quad-tree world structure that can do slopes (heightfields with caps) and slants, water, does decent collision detection & physics, has client/server networking that goes a long way in giving a lag-free game experience, and features a Doom/Quake-style singleplayer (2 game modes, savegames) and multiplayer (12 game modes, master server / server browser, demo recording) game with some uncompromising brutal oldskool gameplay. Most of the engine design is targeted at reaching feature richness through simplicity of structure and brute force, rather than finely tuned complexity.

Cube

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Cube 29.08.2005